Presentations  Workshops  Screenings

Innovation in Production at Industrial Light and Magic
Presentation by Willi Geiger
Shelley Page and Dreamworks' Selection
from Europe and the Festivals
Willi Geiger, Lead Technical Director at Industrial Light and Magic, will be giving a presentation at SAND2003 about recent projects under taken by this renowned CGi studio. Willi has worked on sequences from Terminator 3: Rise of the Machines and Star Wars Episode II: "Attack of the Clones". He is currently working on Van Helsing. Images courtesy of ILM, Copyright Universal Studios, all rights reserved.

Shelley Page will present the latest projects from DreamWorks Feature Animation and reveal some inside information about the exciting new work in progress at the studio! In her role as European Liason for DreamWorks, Shelley sees all the latest 3D animation projects around Europe and she will be showing some sneak previews of some of her favourites as well as the best of the student films from 2003.

Training in Interventional Radiology:
The role of Virtual Environments
Teaching Computer Animation
Presentation by John Vince
Dr Derek Gould will give a presentation discussing the current status of interventional radiology and the requirements for change in interventional training.
Interventional radiology (IR) involves imaging guidance of needles, guide wires and catheters to achieve therapeutic outcomes. In the UK, however, IR training is an apprenticeship, and logistical and risk issues indicate a need for training processes that don't involve real patients. Fixed models lack realism and animal models lack pathology and have political problems in the UK. Virtual environments offer a solution for surgical training that would remove the early IR learning curve from patients.


MRA of the aorta


SSD 3D Siemens 16-slice CT angiogram of carotid artery anatomical variation
John Vince will discuss the pedagogic issues associated with teaching computer animation to undergraduate and postgraduate students. His talk will address the problems of teaching a discipline which is in a permanent state of flux, and how such problems are overcome within the NCCA. In particular, he will discuss the skills and academic qualities expected of applicants, teaching strategies, staff and environment, and the expectations of the computer animation sector.

SAND 2003 is principally sponsored by
the WDA and the Welsh Assembly Government
Introduction to Jester Interactive
Presentation by Clark Evans
Pitching to Industry
Presentation by Shelley Page and Bruce Steele
Jester Interactive is a leading developer of interactive entertainment for Playstation and Playstation 2. Clark Evans, Commercial Director at Jester Interactive, will be explaining why Jester believes the old gaming classics are worth redeveloping and presenting their exciting Music Creation software, which is renowned as one of the most innovative and original Playstation titles available. Titles include Super Trucks, MTV Music Generator, Music 3000.

Shelley Page (DreamWorks) and Bruce Steele (Glassworks) will be discussing what animation companies are looking for from freelance animators and students wishing to enter the industry. Do you have what it takes to succeed in the industry? Shelley Page and Bruce Steele will offer advice and insight into the skills the industry is currently seeking, and how to present your work to its best advantage. Is the right training as important as the right attitude and enthusiasm? Come and join in the debate!


Motion Capture at Artem Digital
Presentation by Richard Hince
The Past, Present and Future of Medical VR Presentation by Professor Nigel John

Richard Hince, head of Studio at Artem Digital, will be giving a presentation at SAND 2003 relating to the work of this leading motion capture studio located in Perivale, west of London. Motion capture has evolved into a flexible, cost effective production tool over the last few years. Using MoCap animators can now achieve high quality, volume animation within a modest budget.

Artem Digital is equipped with both Optical and Magnetic capture systems and has recently been involved in the production of Sony games 'Getaway' and 'This is Football 2003', as well as several motion capture projects for film and tv, including an Italian production of 'Pinocchio' and a documentary on Egypt's 'Valley of the Kings'.




An overview of how advanced computer graphics and virtual reality is poised to make a significant improvement to the working environment of a medical practitioner. Examples and demonstrations will be used to illustrate the talk.

Prof. Nigel W. John is the Head of Visualisation Research at the University of Wales, Bangor.

He was formerly head of the Manchester Visualisation Centre and also managed the University's Visualisation Immersive Projection Laboratory (VIP Lab) - a state-of-the-art facility for VR and High Performance visualisation. Prof. John is an honorary lecturer in the Department of Computer Science, University of Wales, Swansea.



Image Metrics and Computer Vision:
Creating new animated content from the real world
Medical Visualisation at IBM
Presentation by Peter Waggett

In this talk, Nick Perrett, Marketing Director, will discuss how Image Metrics is beginning to apply its core computer vision technology to facial animation with companies like EA & Sony Computer Entertainment and what the future for character animation and animated content based on computer vision techniques will look like.

Image Metrics' ability to automatically extract full shape, texture, appearance and motion data from any class of highly deformable or complex object, will empower a number of applications that were previously impossible.


In the field of medical image data there are a series of technical developments that are going to revolutionise the way that this data is used and how it can help with Computer Adided Detection. The vast majority of images (X-Rays, Mammograms) are stored and accessed on photographic film which leads to limited use and access and large problems with storage and loss. This talk will outline the challenges associated with converting use of this data to an on-line digital archive and allowing for collaborative use.
Some of the technologies we will be using to solve these challenges include: GRID computing to allow for distributed and scaleable access to the data and query by content to allow for image analysis.
What's Hot and Cool at Glassworks
Presentation by Bruce Steele
Introduction to Primal Pictures
Presentation by Simon Barrick
Soho-based Glassworks are specialists in digital animation and effects. Known for the Aero mouse and the Sprite goblin, this company has scooped many industry awards, including the coveted Best Commercials Animation award at this year's London Effects and Animation Festival (LEAF) and BTAA Craft awards for both Best Animation and Best Computer animation (for the Aero Mouse).

Primal Pictures is a new breed of medical education company which brings together knowledge of two technically advanced areas: 3D computer graphics and medical imaging technologies. At the heart of Primal's enterprise is the production of the world's first complete 3D computer graphic model of the human body. Simon Barrick, from Primal Pictures, which is based in Central London, will be presenting at SAND2003.
These presentations were free to attend.
Register your interest in SAND 2004 now.

 Presentations  Workshops  Screenings